AI Insights · Timothy · July 2022
Top 5 Shooter Games on iOS in Saudi Arabia Q2 2022
In Q2 2022, the top 5 shooter games on iOS in Saudi Arabia saw varying trends in downloads, revenue, and active users. Here's a detailed look at their performance.
In Q2 2022, the top 5 shooter games on the iOS platform in Saudi Arabia exhibited diverse trends in terms of weekly downloads, revenue, and active users. Here's a closer look at their performance, based on data from Sensor Tower.
PUBG MOBILE experienced a dynamic quarter with notable fluctuations in metrics. Weekly revenue peaked at approximately $534.7K in late April, dropping to around $297.5K in early May. Weekly downloads started at 25.3K in late March and saw a slight decline, bottoming out at 18.5K in late May, before rebounding to 24.1K by the end of June. Active users dropped from 958.2K in late March to 742.4K by the end of June.
Call of Duty®: Mobile showed variable performance. Weekly revenue began at approximately $94.4K in late March and saw a decline to around $25K by mid-June, with a slight recovery to $52.9K at the end of June. Downloads fluctuated, starting at 11K in late March and ending at 14.5K in late June. Active users remained relatively stable, starting at 363K and ending at 327.8K over the quarter.
For Free Fire: 7th Anniversary, weekly revenue saw an increase from $32.2K in late March to $43.3K by the end of April, followed by fluctuations that settled around $36.2K by the end of June. Downloads peaked at 12.1K in early May but dropped to around 5.8K by late May, with a slight recovery to 9.4K by the end of June. Active users showed a similar trend, starting at 298.3K in late March and ending at 312.2K in late June.
Zooba: Zoo Battle Royale Games had a relatively stable revenue trend, peaking at around $22.8K in late April and maintaining similar levels throughout the quarter. Downloads saw a notable peak at 8.1K in mid-June, followed by a slight decrease to 8.5K by the end of June. Active users fluctuated but generally increased, starting at 81.8K in late March and ending at 84.7K in late June.
Lastly, Free Fire MAX displayed a modest performance. Revenue began at $9.4K in late March, fluctuating and ending at $8.6K by the end of June. Downloads showed a slight increase from 2.9K in late March to 3.1K in early May, before stabilizing at around 2.7K by the end of June. Active users increased from 76.6K in late March to 84.8K by late June.
These insights are based on data from Sensor Tower. For a more detailed analysis, you can visit Sensor Tower for comprehensive app performance metrics.